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Showing posts with label no microtransactions. Show all posts
Showing posts with label no microtransactions. Show all posts

Saturday, June 11, 2022

Merge Rush Z

 



Greetings mechanics and tinkerers!


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Merge those weapons together to stop the zombies in: Merge Rush Z
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Today I bring you a mix of idle and semi-active game. A lot of the time you are waiting to earn enough Z coins to buy a gun. You have a limited space so you must merge the guns as soon as you can. Everytime you unlock a new gun you gain blue gems that can be used to buy power-ups or the last two highest guns from the store. Sadly if seems I lost the store screenshot. You can click on the stop watch to pay gems or watch optional videos to get a 2 times coin boost. From what I can see, the store lists only 50 levels of guns. Once you reach this I am unsure what happens. This game appears to have a possible top end limit to number of levels.


Clicking on the Prize Wheel, will bring up the daily spinner. Here you can get a few power-ups or currencies. You can also watch optional videos to gain even more bonuses.


If you connect your email address to the game you can gain 500 gems and get updates for this game.


Clicking on the calander will bring up this screen. Each day you can collect free premium gems. You can also watch a video to earn double the gems.


Each day you get very simple daily missions that seem to reset every 24 hours. These will also give you free premium gems for the game. Sadly these gems have limited uses.



When you click on fight, you are rushed by zombies. If your basic gun is upgraded enough you don't have to do anything to pass the levels. If you get over-ran with zombies you can hold down the rapid fire button and you will fire many rounds off rapidly until you run out of energy then you have to let go to recharge your energy, or use a power-up to restore it.

Overall:

 4 of 5 cogs.




Overall, this game is just a start. It seems to be complete but it is very stripped down and could use a lot more to it. I would give this game a higher rating if it had more to do and see.

Story:
 3 of 5 cogs.

Fairly standard zombie story. There isn't a direct story but there is a hinting of some as you unlock and save more girls along the way. So far I only found 3 extra girls and I do not know if there are more to find.

Amount of ads:

 optional only







There are only optional videos in this game. No pop-ups to interrupt you except for a small square ad that pops up when you start the game that you can close off.

Accurate Advertising?:
💯%

From what I remember, this game has screen for screen recaps that do not contain any clickbait.

Graphics:
 5 of 5 cogs.
Chibi style art. This game really remind me of a mini-game and possibly has the same character from other Z-girl games

Gameplay:
3 of 5 cogs.

There is not much of a gameplay. Merging the guns and clicking the fire button is the only. Other than that, there is not much you can do in this game that is active.

Free play:
💯%

You can do everything in this game without paying any money at all.

Fun factor:
🧟 Zombie.

Are you an indy programmer or game dev?
If so, you can leave a comment or contact me on social media for a chance to have an interview with you posted on my blog. I am looking for many devs that focus on mobile programming. If you have a cross-platform game, that is fine too as long as it's on mobile.

Thank You for reading my blog. Please consider donating to the tip jar as these are tough times and every bit helps. You can get updates by joining my newsletter. If you enjoy these reviews please show others this blog by retweeting or liking my posts on social media.

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Saturday, November 13, 2021

Mana Maker

 


Greetings mechanics and tinkerers!


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Gather your forces as we mine for: Mana Maker


Mana Maker does not have a title screen. When you start up the game it throws you straight into this screen. You choose your gender and you are throwing into the game with no real tutorials. As you progress, you get a few text boxes that tell you how to do things, but instead, there is a help manual that is included in the game to help you along. The creator of this game does not appear to be a native English speaker so translations may be off.


This is the first of the two main screens you will see most of the time. This is where you collect mana to sell to the wizards of the world. The first button with the plus in a red box will be things to update your idle mana collection. The green box with the arrow allows you to upgrade manual clicks and mana storage. The diamond is videos you must watch to earn special mana crystals used to buy some things in the store you manage to collect gold. Lastly, the grey button takes you to our storefront where you sell mana to random wizards. At least there are no microtransactions in this game.


The first tab gives you options to buy workers and other upgrades that increase your idle collection. Each item is capped based on the store level and adds many walls you have to overcome. Each one of these upgrades uses only the mana you collect.


Here is the second tab. You can customize your character here also with the gems you get from watching optional ads. Here are all the upgrades for the things you purchased in the previous screenshot. These are multipliers that grow as you buy them. They are subject to the same upgrade walls based on the store level.


Now onto the second screen. The red box here takes you to all the fixtures you can put into your shop. These all items can be leveled up and require an upkeep of mana and gold. The gold can be negated with the hiring of a repairman. The green box takes you to upgrades for the shop to increase the size of the building or hold more gold in your safe. Also at the start of the year, you get shown a tax amount. You must make sure you have that much gold by the end of the game year. You can also click on a customer, (which is very hard to do), and they will tell you what kind of object they want to see in the shop if they have a red exclimation part. The problem is, you have to click the blue lock and then kick out all the customers just to put out a new item.


The fixtures are divided into several subsections here. Employees require a lot of mana crystals to employ but the do a lot to keep your store running for you.


Lastly is the upgrades for the shop sise and a few other items. Everything in the shop requires both mana and gold to be able to purchase.

Overall:

 3 of 5 cogs.



This game is a very middle of the road game. It is a complete game loaded with some easter eggs but there isn't anything that really keeps you playing. You could potentially play through in one sitting and make it to the new game plus. The game is mostly stable but it does suffer from a few odd design choices

Story:

 2 of 5 cogs.




There is only a very small part of a story in this game. Most of it is just advancing along and buying more expensive machines to get more customers in. This game really forces you to have at least 1 of eachc individual item to make everyone happy.

Amount of ads:

  None except for optional ads







There are optional videos you can watch to unlock mana gems but other than that there are no other ads at all. This game is mostly ad free.

Accurate Advertising?:
💯%

This game is completely straight-forward and isn't doing any silly things. This is a very transparent game.

Graphics:
 3 of 5 cogs.

The graphics are kind of a tall and skiny sort of pixel art. This game reminds me of very early 90s computer games with simplistic graphics.

Gameplay:
 3 of 5 cogs.

Again this game has very middle of the road gameplay for the tap mechanic. That being said, the shop aspect is an interesting to the game. Though it is a very simplified game and it looses depth real fast. I feel this game doesn't have enough in it to keep people playing for too long. 

Free play:
💯%

There are no microtransactions in this game at all. This is truly a game you can play without breaking open the wallet at all.

Fun factor:
😶 average.

Are you an indy programmer or game dev?
If so, you can leave a comment or contact me on social media for a chance to have an interview with you posted to my blog. I am looking for many devs that focus on mobile programming. If you have a cross-platform game, that is fine too as long as it's on mobile.

Thank You for reading my blog. Please consider donating to the tip jar as these are tough times and every bit helps. You can get updates by joining my newsletter. If you enjoy these reviews please show others this blog by retweeting or liking my posts on social media.

Saturday, October 2, 2021

Idle Panzer

 



Greetings mechanics and tinkerers!


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The steam-powered tanks roll in with: Idle Panzer


Welcome to a strange idle game where you build a german designed tank from the ground up. Learning about the many different parts that go in these war machines. Then you go into the campaign mode with these partially built tanks and take on waves of enemies.


You earn money over time and every part you buy and upgrade increases the idle income you get. You can choose how many points you want to put into the item bar. Once you complete a part it can no longer be upgraded. You have to upgrade many parts to certain levels to be able to unlock new parts to build. You can also tap anywhere in the top screen to generate bonus income per tap.


On the second tab here, you can buy multiplier upgrades for each maxed part. This increases the amount of passive income you get.


After you upgrade a tank to a certain point, you unlock the campaign mode. This is a kind of tower defense game with a bit of a spin.You have to slowly unlock more tanks by progressing further along the bar.


Each level of the campaign has different tasks you have to do to complete it. You start off with 1 tank that will attack these random vehicles of war. You can also tap on the enemies to do damage to them as well.


When you click on the icon of the scroll you come to this screen. You have to use the coins you earn in this game mode to unlock new tanks once they are available to buy.


When you click on the icon of the tank, you come to this screen that allows you to upgrade how many coins you get while offline. You can even expand the idle time as well so you don't have to check in on the game as much.


The second tab allows you to upgrade your tap damage in campaign mode. Not much more to explain here.


The last tab is the upgrades to the tank. All the parts you have built up on the build screen increases the power of the tanks in addition to what you pay into here. There is an ultimate but I did not progress far enough to unlock this part of the game.


Lastly on the build screen if you click on the trophy you can then choose to prestige. It looks like the more you progress before you prestige the more bonuses you gain and are forced to start over from the beginning again.

Overall:

 4 of 5 cogs.



Overall, this game is a basic idle game with a couple of unique elements to it. From what I can tell, this game has an accurate representation of the parts of a tank. The tower defence like game is a different tank on and gives you a distraction from the base game.

Story:

 0 of 5 cogs.



You think there would be story in a game about building a tank from the ground up but there isn't any guiding force.

Amount of ads:


 none






As far as I recall there are no ads at all. No bonus ads either.

Accurate Advertising?:
💯%

The ads I've watched have been pretty spot on and is why I decided to review this game.

Graphics:


 5 of 5 cogs.



These graphics are fairly high quality 3d art with a lot of earthen colored textures for the main hud of the game. I love the graphics as there is a very heavy steampunk vibe from this game.

Gameplay:
 3 of 5 cogs.

It's an idle game with some small unique things but at the end of the day there is a limited amount of things you can do with this game to keep you from getting bored.

Free play:
💯%

Fun factor:
🚁 Militairy like.

Are you an indy programmer or game dev?
If so, you can leave a comment or contact me on social media for a chance to have an interview with you posted to my blog. I am looking for many devs that focus on mobile programming. If you have a cross-platform game, that is fine too as long as it's on mobile.


Thank You for reading my blog. Please consider donating to the tip jar as these are tough times and every bit helps. You can get updates by joining my newsletter. If you enjoy these reviews please show others this blog by retweeting or liking my posts on social media.